

Solo Developer
2020 - 2021
Project Dungeon is a project I created for my Final Year at Staffordshire University. It's built in Unreal Engine 4 and intended for building Classic Resident Evil style games.
Taking inspiration from Resident Evil 2, Project Dungeon is designed to be an easy-to-use framework for building Resident Evil type experiences.
The framework features:
Classic Resident Evil Character Movement with the ability to swap between Tank Controls and Modern Movement (Resident Evil 2 N64 Movement).
Auto Aim and Manual Aim abilities, when using the gun the behaves similarly to Resident Evil 2
An easy-to-use camera system that can be navigated through collision gates.
An inventory system where new collectables can be added through a datatable.
Enemy AI example built with Behaviour Tree that is used for the Zombie enemies.
Additional tasks for this project:
Designed the playable area.
A detailed breakdown of the features is presented below.
